This post was last updated on September 10th, 2020 at 12:17 pm
In recent years, the development of color TVs has encountered a bottleneck. Not only has it entered the era of inventory, but the iterative effect of product iterations also brought about by innovative display technology-driven industrial upgrades is not obvious. Coupled with the prolonged price war, the color TV industry has fallen into more serious problems of a vicious circle of low prices, innovation, and no profit. In this post, I will highlight 3 indicators for TVs that meet hardcore gaming standards
Apparently, color TV brands are not waiting to die. Instead, they look for new breakthroughs to save the sluggish market.
Market segmentation has become a breakthrough in the transformation of the color TV industry and a way for the color TV industry to seek new markets and opportunities. For example, camera-based interactive TVs, TVs focusing on AI fitness, and game TVs in the game field are all looking for new growth points for color TVs.
Furthermore, social TV and interactive TV are relatively easy to implement in applications. Today we are talking about gaming TV. Games represent high picture quality, high speed, high transmission, and modern technology. They have very high-performance requirements for TVs. In many aspects, they exceed the requirements of traditional TVs. It is also the layout of many color TV brands in the game field.
Indicators for TVs That Meet Hardcore Gaming Standards of Today
So what kind of TV can be considered a gaming TV, or what hard-core indicators do game TVs need? Let’s take a look together.
1. The “Refresh rate”
The refresh rate is the number of pictures rendered per second in the game. The higher the refresh rate, the smoother the picture, so a low refresh rate will reduce the game experience.
Sometimes the problem that may occur is when the frame rendering speed is faster than the display refresh rate, if you have a 60Hz TV for playing games at 75 frames per second, you may encounter a kind of “screen tearing” during gameplay.
At present, the refresh rate of ordinary TVs is almost only 60Hz, and there will be no problems running ordinary games or watching movies. However, if you run a masterpiece game or a game with a high FPS at 60Hz, the screen will appear to be delayed or torn and stuck.
Therefore, since the gaming TV standard requirements are fixed, the refresh rate cannot be too low. At present, the refresh rate of products for positioning gaming TVs is basically 120Hz. Although it is not as good as the refresh rate of 144Hz for professional gaming displays, it is also very useful.
2. Motion Compensation
We all know that the general game screen is very gorgeous. I mean, let’s talk about the brilliant color of the screen, and the cool scenes plus the game skills and physics, the whole blockbuster.
Such a scene can be realized for all smart TVs if the screen is still, but the game screen moves very fast, with up to dozens or hundreds of screen refreshes, which puts forward new requirements for the processing of TV screens.
This is what we often say about whether the picture is smooth and whether there is a tailing phenomenon, so under the condition of high refresh rate, motion compensation technology can timely complement the frame in the high-speed motion picture, so as to achieve the effect of smooth picture display.
3. Response Time
There are many factors affecting the response time, which are related to the input interface, input delay, and chip processing capability.
First of all, whether the TV supports the high-standard 4K 120Hz picture input, whether it supports HDMI2.1, DP interface, etc., such an interface standard can be competent for the transmission of game pictures.
Secondly, does the smart TV chip has enough computing and processing power to display the host game image signal on the TV screen?. In this process, new TV products need dynamic compensation for color, brightness, resolution, MEMC, and support for high refresh rates. This series of actions put forward very demanding requirements on new TV products.
In conclusion, not ordinary TVs can become game TVs, but the performance of products that become game TVs need to be solid.